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Software Architecture

Software Architecture for Busy Developers: Talk and Act Like a Software Architect in One Weekend

Software Architecture for Busy Developers: Talk and Act Like a Software Architect in One Weekend is a comprehensive guide designed to equip busy developers with the knowledge and skills needed to understand, discuss, and implement software architecture effectively. Authored by Brian Button, this book breaks down complex architectural concepts into manageable chunks, allowing developers to […]

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Programming Software Architecture

Clean Architecture: Advanced and Effective Strategies Using Clean Architecture Principles

This book aims to cover all aspects of clean architecture, and its role in the field of coding, programming, and software engineering, alike.
This book will highlight all the revolutions that have been brought forward using the application of the principles of clean architecture and how it has helped the field of designing new and innovative software programs change and reshape for the better.

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Programming Software Architecture

[Book Summary] Head First Design Patterns

“Head First Design Patterns” takes a hands-on approach to explain design patterns by using real-world examples, puzzles, and visual diagrams. The book covers 23 design patterns categorized into three groups: creational, structural, and behavioral patterns. It explores the principles behind each pattern, their use cases, and provides code examples in Java.

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Programming Software Architecture

[Book Summary] Composing Software

“Composing Software” is a book written by Eric Elliott that explores the principles and techniques of functional programming and software composition. The book focuses on building robust and maintainable software systems using functional programming paradigms.

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Software Architecture

[Book Summary] Visualise, document and explore your software architecture Software Architecture for Developers – Volume 2

This book focuses on the practical aspects of software architecture, including visualization, documentation, and exploration techniques. It provides guidance on effectively communicating and documenting architectural decisions to stakeholders and teams.

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Software Architecture

Get Your Hands Dirty on Clean Architecture: A Hands-on Guide to Creating Clean Architecture Projects

This book focuses on practical implementation of clean architecture principles. It provides step-by-step guidance and examples to help developers understand and apply clean architecture concepts in their software projects.

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Innovation Software Architecture

System Design Interview Top 6 Books

System design interviews assess a candidate’s ability to design scalable and efficient software systems. While the content and format of system design interviews can vary, here are some important learnings and insights often covered in these interviews:

Scalability: Candidates should demonstrate an understanding of designing systems that can handle increasing loads and scale horizontally or vertically as needed. This involves discussing techniques like load balancing, caching, and sharding.

Reliability: Candidates should consider fault tolerance and system resilience. This may involve discussing concepts like redundancy, replication, monitoring, and failure recovery mechanisms.

Data Storage and Processing: Candidates should discuss the selection and design of appropriate data storage and processing systems based on the requirements of the application. This can involve databases, distributed file systems, message queues, and stream processing frameworks.

Distributed Systems: Candidates should understand the challenges and principles behind designing distributed systems, including communication protocols, distributed consensus, and handling network partitions.

Performance Optimization: Candidates should be able to identify and address potential performance bottlenecks in a system. This may involve discussing techniques like database indexing, query optimization, and efficient algorithms.

API Design: Candidates should consider the design and architecture of APIs, focusing on clarity, consistency, and ease of use for clients.

Trade-offs: Candidates should be able to analyze and discuss trade-offs between different design choices. This includes considering factors such as performance, scalability, reliability, development time, and cost.

Communication and Problem Solving: Candidates should effectively communicate their thought process, ask clarifying questions, and break down complex problems into manageable components. The ability to think critically and solve problems collaboratively is crucial.

It’s important to note that the specific content and focus of system design interviews may vary depending on the company and the position for which you’re interviewing. It’s always a good idea to prepare by studying distributed systems concepts, scalability patterns, and real-world system design examples. Additionally, practicing by solving system design problems and participating in mock interviews can help refine your skills for these types of interviews.

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Data Science Software Architecture

[Book Summary] Designing Data-Intensive Applications: The Big Ideas Behind Reliable, Scalable, and Maintainable Systems

“Designing Data-Intensive Applications” is a book written by Martin Kleppmann. It explores the fundamental concepts and principles behind the design and implementation of data-intensive systems. The book covers various topics related to data storage, processing, and scalability.

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Programming Software Architecture

[Book Summary] Clean Architecture: A Craftsman’s Guide to Software Structure and Design

“Clean Architecture: A Craftsman’s Guide to Software Structure and Design” is a book written by Robert C. Martin, popularly known as “Uncle Bob.” The book focuses on the principles and practices of designing software architectures that are flexible, maintainable, and scalable. It provides guidance on creating modular and decoupled systems that can withstand changes and […]

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Programming Software Architecture

[Book Summary] The Clean Coder: A Code of Conduct for Professional Programmers

“The Clean Coder: A Code of Conduct for Professional Programmers” is a book written by Robert C. Martin, also known as “Uncle Bob.” The book focuses on the professional and ethical aspects of software development, providing guidance on how to be a responsible and reliable programmer. Here’s a summary of the book and some key […]

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